lkpatlas.blogg.se

Btcc gtr2 mod
Btcc gtr2 mod












btcc gtr2 mod

If you have all the extensions installed, you can play right now. NOTA: Delete all the old scripts at the main directory because their names have been changed Third step: Don't change anything else.ĪI to AI Collision Rate="40" (default is 20)Įxtract the downloaded archive in your main game directory.

btcc gtr2 mod

Search for these variables and change it according to the values. This file is usually located in "My Documents\Simbin\Race 07\Userdata"Your Name""Your Name".PLR". Gathered productions cars into one unique category.GT Club, Sport, Pro, GT Zonda (Pro) & Matech (Pro): Reworked talents and updated script.Muscle Cars: Reworked talents & balanced category (+100kg to the Camaro).Formula BMW will now get 12 teams/24 drivers and reworked talents and skins (thanks to ESP and lee1971).Formula Masters, F3000: Reworked talents.Formula RR will now be Formwith skins and talents (thanks to Chrisi and DantePLL).Camaro Cup 2008 & 2010: Talents based on real results.Caterham, Retro, Radicals, Minis, Productions cars: Reworked talents (randomized).WTCC Extreme: Use the 2008 WTCC talents.Their skill is based upon the general result of the season. The driver's skill are separated for each year and competition.The missing drivers where added (Rydell 08, Ekblom 08, Dahlgren 08).Talents files have been recalibrated to get more differences on the track between drivers.AI stability has been severely decreased so you can push them a bit !.AI brake more naturally when entering a corner and accelerate stronger at the outside.

btcc gtr2 mod btcc gtr2 mod

They can sometimes brake too late or too soon, or even crash alone, with others drivers or with you. This way, you won't have to change the difficulty for each track to get fun ! The right difficulty is when you can qualif around the 10/15th place. They have been calibrated so the first AI in 100% in qualification will make a time around +-0,3s of the fastest time known in the series (calibrated with touring cars). The general speed of the AI has been increased and is consistent across tracks.More takeover on AI-to-AI or AI-to-Human.If you have suggestions to make or new values to increase the patch, please give a word on it in the comments but remember to argue what it will change. It took me several weeks to fine-tune the parameters. After many searches, I’ve tried to fix it thanks to the advices found on the forums by VonDutch, Chronus and others. I find them better than in rFactor (less ramming and stubborn) but i thought many tweaks can be applied to enhance that. AI in Race 07 are somewhat very irregular in speed and reactions. The goal of an AI is to simulate the human behaviour when it isn't possible to play against others players or when there aren't enough players to get fun with. I've created this patch to enhance the offline racing experience by making artificial intelligence closer to human racing.














Btcc gtr2 mod